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Joined 1 year ago
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Cake day: July 14th, 2023

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  • This wasn’t as general as many people think:

    1. It applied only to “auxiliary games” so anything using the primary engine was ok e.g. running in the fog for assassins creed or practicing moves in a combat game.
    2. It applied only to US and Japan so anywhere else was unrestricted. The entire PAL region was unaffected.

    But also:

    1. The patent was held by Namco / Bandai Namco, they are a prolific publisher but made very limited use of their ability to use loading screen mini games freely.
    2. The patent expired in 2015, despite this very few games have used loading screen mini games since.

    https://patents.google.com/patent/US5718632

    I can only conclude that the industry just wasn’t that interested in the idea.











  • I think Iwantmyname may be the worst player in this story.

    Everyone else kind of did what they were expected to do:

    1. Itch provides a platform for user generated content and took down some questionable content when asked.
    2. Funko is an IP based toy company and asked a tech company to protect their IP online
    3. BrandShield is a fucking cancer of a service that acted aggressively to protect its client’s interests

    But:

    1. Iwantmyname is meant to provide a domain name registration service, it’s a cutthroat industry where often times customer service is viewed as an unnecessary cost, but itch was their client and they should have been helping itch respond to the notice in a manner that allowed it to continue to exist. Instead they were willing to shut it down without any real dialog.

    The rest might be decent business partners if you are looking for their kind of service but Iwantmyname isn’t to be trusted.


  • As part of a settlement first announced in December 2022, the FTC obtained an order requiring Epic Games to pay $245 million to resolve allegations that the game maker used design tactics known as dark patterns to trick players into making unwanted purchases, let children rack up unauthorized charges without any parental involvement, and blocked some users who disputed unauthorized charges from accessing their purchased content. The FTC alleged that Fortnite’s counterintuitive, inconsistent, and confusing button configuration led players of all ages to incur unwanted charges based on the press of a single button. For example, players could be charged while attempting to wake the game from sleep mode, while the game was in a loading screen, or by pressing an adjacent button while attempting simply to preview an item.

    Cool that they are getting into the weeds looking at UI design.

    My son and I are very casual players and it always seemed scammy how much they push spending vbucks to boost though the season pass. To my mind that should be an uncommon occurrence and presented as a secondary option, but of course Epic presents it as perfectly normal selecting the button as default on some screens.





  • I’m all for platform level comparability (one of my major gripes with xbox BC was that BC of original xbox and 360 titles was implemented per-title and while some were supported most of the library was left behind).

    But from a pragmatic perspective my home PC has always been Windows and preservation efforts that allow me to run the games I know on the hardware I am running will mean more to me.

    I support the principal and encourage the cross platform efforts but its unlikely to mean much to me personally until its bundled in with a plug and play solution like Batocera.

    I’ve edited my initial comment to reflect that not everyone will share my priorities.