Red voted.
Red voted.
“Permanently.”
Until Epic arbitrarily decides they are no longer free.
Im guessing Among Us?
Sony is already killing the anime industry, and their clinging to console exclusives is a blight on gaming. This will likely be the final nail in the coffin for both if it goes through, I see no reason why Kadokawa would feel the need to be acquired as they are doing quite well in the anime, manga, and gaming sectors they do business in.
Thats just code for “I am jealous that your hobby makes you happy.”
That’s a massive red flag.
Perhaps. Its not that I don’t like turn based games, and its not that I am not trying out JRPGs either. For example, I like X-COM, Jean dArc on PSP, and Tuned Hearts on PC98. I suppose these are more tactical or strategic than traditional JRPGs, but regardless I don’t feel bored or tired of the combat in those games.
Ive tried Octopath Traveler, and I really like its art style bu I just don’t enjoy the combat. Admittedly, I felt the same with Chrono Trigger, which is a shame since it is so well regarded. Ive also tried Dragon Quest 11, which I did not finish. Ive even tried playing some of the Wizardry games, but once the combat starts it doesn’t keep my interest.
I like Yakuza but Like a Dragon didn’t appeal to me.because of its combat. Likewise with Persona, I just don’t feel drawn to the game because I know it has a turn based combat system. I did try Persona 1, but I know that game is very different from the more recent Persona games. I tried The Legend of Dragoon, and while I was only in combat twice as part of scripted events, it seemse like maybe the combat will be a bit less repetitive but only time will tell.
Well, with regards to Koudelka, I am specifically referring to the mechanic in many JRPGs by which combat is initiated randomly, without the player ever interacting, colliding with, or even seeing a visible enemy. One moment you are walking, and the next you are in combat. You never had the option to not be in combat, you just get vortexed in. Chrono Trigger and many Final Fantasy games operate this way as well. Its not that they feel out if place, they are annoying because they interrupt what I was doing. In BG3, PoE2, and even Dragon Quest, enemies are visible. You basically never enter combat randomly.
Now, with regards to Dragon Quest, I found the music always being the same was too repetitive. Combat always felt the same regardless of what enemies I faced or where. At least I could choose when I enter combat, which is probably why I made it as far into the game as I did (got to the mermaid queen and stopped shortly after).
Personally, I don’t like turn based RPGs. Not because I don’t like turn based games, but mainly because the combat occurs too often and that it becomes extremely repetitive. The same battle music, the same battle environment background, the same enemies with the same strategy. In comparison to action combat, even if the enemies and winning strategy is the same, the environment and combat occuring at different times and in different locations mix things up enough to not become overly repetitive. Additionally, I can have an immediate impact on the combat in an action game and not spend 80% of my game time in combat.
I recently started playing Koudelka, and I actually enjoy it except for one aspect: the random combat. It interrupts the gameplay and sometimes I don’t want to engage in combat, I just want to explore a bit. But at least the combat is not so extremely repetitive like when I played Dragon Quest 11. And it seems to happen a bit too often. When i played Yakuza 0, towards the end of it I was actively avoiding the combat because I spent so much of the first 2/3rds of the game in combat that I just didn’t enjoy it all that much anymore.
Let me guess… Nintendo? Again?
I am mostly fine with that.
As long as that means the games I buy physical are still manufactured and sold by the publisher and not Joe Bloe on eBay for a 900% “rare retro game” mark-up.
I thought they said it was cancelled?
It can be. You basically just have to accept that there is a 50/50 chance that you are putting that money in the toilet and never seeing the final project.
I backed System Shock remake, and that was a nightmare. I put in $350 and the project was delivered extremely late after pretty egregious mismanagement. I think the only thing that saved the project was that Night Dive Studios is kind of a well known studio. Probably a nobody or start up would have just given up and kept the money.
Its weird to think that probably this games only legacy that people will remember related to it will be that one of the artists self-reported the company using illegal hiring practices.
Ragebait. Looks like it worked.
Xbox 720 is going to blow the PS9 out if the water. I seen the commercials, its got Ultra Blast Processing and 7k petaflops of GPU power. Ad said so.
Star Wars Arcade, Space Harrier, or Afterburner, probably.
The 32X was around for such little time it didn’t really get to build up much of a library in the first place.
Reminds me of when BlueSky recently got overwhelmed with reports. They got something like 42,000 reports in an hour, which is significantly over the regular traffic of the platform apparently.
People like their echo chambers, and I suppose as a side effect of maintaining them for so long, if they go somewhere else they try to turn that other place into their echo chamber too, I guess.
I hope Ubisoft loses.
Is it stealing though? Theft, as it is legally defined, requires depriving the original owner of the thing you are stealing. Stealing a car for example, means the owner cannot drive the car since you have it.
If you could take someone else’s car, but they still have access to their car as if it was never taken, is that really stealing?
As if anyone expected to play as any other character than Ciri.