I feel it should be added that this is one use of anti-cheat, but it also gets used on noncompetitive single player games, too.
Usually if a game has micro-transactions, but also to “protect our IP” as has been seen with a number of older non-MTX single player games recently being retrofitted with it.
I feel it should be added that this is one use of anti-cheat, but it also gets used on noncompetitive single player games, too.
Usually if a game has micro-transactions, but also to “protect our IP” as has been seen with a number of older non-MTX single player games recently being retrofitted with it.