I’ve noticed it too. Most trinkets are definitely a beginner trap as you’ve said, they need to spend energy on alchemy recipes instead of using all their energy on “just for fun” trinkets. For advanced players, energy economy becomes very important with challenges, I squeeze every energy I get from profitless items like stone of intuition’s second use, detect magic, certain seeds. There’s no room for +3 trinket energy, I often keep them at +0 and energize it later, or immediately throw it away if it’s harmful.
I’ve noticed it too. Most trinkets are definitely a beginner trap as you’ve said, they need to spend energy on alchemy recipes instead of using all their energy on “just for fun” trinkets. For advanced players, energy economy becomes very important with challenges, I squeeze every energy I get from profitless items like stone of intuition’s second use, detect magic, certain seeds. There’s no room for +3 trinket energy, I often keep them at +0 and energize it later, or immediately throw it away if it’s harmful.